Maya FBX Export & Validation Tool

Overview

The Maya FBX Export & Validation Tool is a custom production tool developed for Autodesk Maya. It helps artists validate and export assets by automatically checking polygon count, UV layouts, UV sets and lightmaps before export.

The tool includes a custom PySide6 interface, configurable validation options and a drag & drop MEL installer to provide a fast and seamless integration inside Maya.

Maya validation tool

Tool Demonstration

My Contribution

This tool was entirely developed independently, from the conception of the features and user interface to the custom installation and uninstallation system. The goal was to make the tool accessible to everyone by providing a fast and seamless integration process within Maya.

Maya validation tool interface

Technologies

Conclusion

This project allowed me to design and develop a complete production tool from scratch. It automates repetitive validation tasks, improves asset quality before export and provides clear visual feedback through an intuitive interface.

By creating both the tool and its deployment workflow, I focused on making the solution accessible and efficient for artists working inside Maya.

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